Skaven RACS units V3
Steel rat den 2007-07-03 07:48
List of changes:
New:
- All Lods modeled down.
- All weapons textures merged (1 texture = 1 weapon) in most of the cases, being only two weapons the exception with 2 textures each.
- Geometry added (weapons now make impact when hit by a bullet).
- 7 New weapons (2 of them only available inside the ammobox).
- Small groups added for better use of the F2 key inside the editor.
- Officer Model added.
- Ammobox added (I've used the original Racs's ammobox model to decrease the size of the addon).
- High Dispersion Weapons/Soldiers extended to the West side as well as an increase of the Racs and East weapons (MP5A5, G36c and AKS-74U).
- Captive soldier added to both West and East sides (soldier model used).
- Light MachiGunner class added for both Team 1 and 2.
There is also the addition of an ammo box which contains all the weapons and magazines from this addon (some of the new weapons are only available inside the ammobox) and an extension of the High-Dispersion weapons/soldiers to the West side, which means all sides are now covered with 80% of the weapons represented.
Improved:
- Soldiers textures (added lots of detail like for example to the pockets and helmets).
- Weapons textures.
- Sounds (100% new by RobertHammer and tpM).
- Recoils (100% new by Twisted).
- Normal Mapping (100% new).
- Animations.
- General code of all the three config files.
- Iron Sights.
- Better and easier to understand Ska_Jam config file for people releasing side projects of this file.
Fixed:
- East RPG soldier had no ammo.
- G3A3 had the wrong name (G3A4).
New:
- All Lods modeled down.
- All weapons textures merged (1 texture = 1 weapon) in most of the cases, being only two weapons the exception with 2 textures each.
- Geometry added (weapons now make impact when hit by a bullet).
- 7 New weapons (2 of them only available inside the ammobox).
- Small groups added for better use of the F2 key inside the editor.
- Officer Model added.
- Ammobox added (I've used the original Racs's ammobox model to decrease the size of the addon).
- High Dispersion Weapons/Soldiers extended to the West side as well as an increase of the Racs and East weapons (MP5A5, G36c and AKS-74U).
- Captive soldier added to both West and East sides (soldier model used).
- Light MachiGunner class added for both Team 1 and 2.
There is also the addition of an ammo box which contains all the weapons and magazines from this addon (some of the new weapons are only available inside the ammobox) and an extension of the High-Dispersion weapons/soldiers to the West side, which means all sides are now covered with 80% of the weapons represented.
Improved:
- Soldiers textures (added lots of detail like for example to the pockets and helmets).
- Weapons textures.
- Sounds (100% new by RobertHammer and tpM).
- Recoils (100% new by Twisted).
- Normal Mapping (100% new).
- Animations.
- General code of all the three config files.
- Iron Sights.
- Better and easier to understand Ska_Jam config file for people releasing side projects of this file.
Fixed:
- East RPG soldier had no ammo.
- G3A3 had the wrong name (G3A4).
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