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Patch till Falcon 4: Allied Force - 1.0.12
Falcon 4
Steel rat den 2007-06-15 19:22
The changes in 1.0.11 are:

Artificial Intelligence:

* Fixed package waypoint timing.
* Set the same repeat waypoint for HAVCAP flights like AWACS and JSTAR.

Avionics / Weapons

* Fixed GM radar mode to now also show moving as well as static targets. GMT mode still only shows moving targets.

Cockpit:

* Fixed speed display in glance-forward 3D view.

Graphics:

* Enhanced night-lighting of airbases and some other objects.

Stability:

* Fixed CTD when using Vector-to-Tanker radio call.
* Several more CTD fixes.


The changes in 1.0.12 are:

Avionics / Weapons:

* Fixed GM radar mode to show moving as well as static targets. GMT mode still only shows moving targets.
o GM radar mode now shows all objects but only vehicles/objects stationary are lockable. If a vehicle moves faster than km/hr , it will break lock.
o GMT radar mode shows vehicles moving faster than few KM/hr speed threshold. They can be locked as long as they remain moving.
o Improved Sea mode target detection ( 0+ speed threshold ).
* Fixed Air-to-Ground radar freeze mode so that the cursor can be moved to lock contacts after freezing.


Data:

* AGM-88 HARM set so that only one vehicle gets destroyed.
* Frigates (Jangwei, Ulsan) will now show up on RWR with ship option enabled. Both now have some AAA/AD weapons.
* Adjust RWR priority sensitivity on some aircraft (e.g. MiG-29 and Su-27-37 family)

Campaign:

* AWACS menu fix: should fix cases where an AWACS is in the air, but from another friendly team and thus can not be accessed. They should be visible now.
* Limit EF-18G missions to only ECM and SEAD roles.

Updater:

* Implemented auto-updater check at start-up. Options in Setup are: Always, Weekly, Monthly and Never.

Stability:

* Several CTD fixes.


Please be sure to reboot after the installation of the patch.
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