Nya sikten i nästa ArmA patch
Redkid den 2007-02-27 15:59
If you're like me, one of the most frustrating aspects of both OFP and Armed Assault is how the view moves when you're in ironsight mode. Anyone who has fired a real rifle while on the move knows that your view stays relatively stable while the weapon shifts and bobs within it. OFP/ArmA, however, had it set so that your view followed your weapon precisely - this resulted in an annoying and disorienting view bobbing and jerking when moving.
Fortunately, BIS is the kind of dev that is always open to feedback. They have introduced something in an upcoming version of ArmA (possibly in this next patch?) that is going to blow people away.
Without further delay, take a look at this:
Enhanced Infantry Ironsight Movement
This changes the gameplay from an infantry perspective IMMENSELY. I cannot overstate how dramatic of a change this is. It makes the recoil feel much more lifelike and smooth, dramatically influences the way machineguns are handled and fired, and makes shooting while moving a distinct possibility while retaining the real-world issues inherent in it.
For those wondering if this will be exploited to get "Counter-Strike gameplay", pay careful attention to what happens in the video. There are many, many points where I fire from fairly close range yet miss because I'm moving and my sights aren't properly aligned. Firing from the move will be effective in the following situations:
1. Very close quarters battle
2. As area fire/suppression at other ranges
This is one hell of an amazing change. MOUT/CQB is going to become so much more enjoyable because of it, not to mention the way it makes the recoil feel and all the other benefits inherent in it. I think everyone who gives this a shot is going to love it compared to how things currently are. To say that it reminds me of how Infiltration works is a pretty high compliment.
Thank you, BIS. :)
Fortunately, BIS is the kind of dev that is always open to feedback. They have introduced something in an upcoming version of ArmA (possibly in this next patch?) that is going to blow people away.
Without further delay, take a look at this:
Enhanced Infantry Ironsight Movement
This changes the gameplay from an infantry perspective IMMENSELY. I cannot overstate how dramatic of a change this is. It makes the recoil feel much more lifelike and smooth, dramatically influences the way machineguns are handled and fired, and makes shooting while moving a distinct possibility while retaining the real-world issues inherent in it.
For those wondering if this will be exploited to get "Counter-Strike gameplay", pay careful attention to what happens in the video. There are many, many points where I fire from fairly close range yet miss because I'm moving and my sights aren't properly aligned. Firing from the move will be effective in the following situations:
1. Very close quarters battle
2. As area fire/suppression at other ranges
This is one hell of an amazing change. MOUT/CQB is going to become so much more enjoyable because of it, not to mention the way it makes the recoil feel and all the other benefits inherent in it. I think everyone who gives this a shot is going to love it compared to how things currently are. To say that it reminds me of how Infiltration works is a pretty high compliment.
Thank you, BIS. :)
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den 2007-02-27 19:57
den 2007-02-27 20:55
den 2007-02-27 23:00
den 2007-02-28 13:49
den 2007-02-28 13:50
den 2007-02-28 15:57
den 2007-02-28 17:11
den 2007-02-28 19:53