Mission debugger
Steel rat den 2007-01-30 09:39
Charonos har gjort en Beta av ett verktyg så man kan kolla upp vad AI:n har för sig när man gör banor.
I have written a little tool to debug my missions, as there is always some units just lying around or are in the wrong place and i wanted to share that early version with the community as there is currently/yet no similar tool available.
It is very easy to use, a simple object addon placed in your map adds the player-action to run the tool. The UI is kinda like Xcam, but more combat-data-related. Things like :
Who is the checkunit targetting?
Who is he firing at?
And in turn, who is targetting/firing upon him? are always visible
Troop count display that shows the number of alive/dead units of all sides.
The most useful function is the ability to switch the view to the enemy unit that is targetting the checkunit and back
More features are dynamic group creation functions which can be given a basic waypoint.
There is 4 camera views. One is like the 3rd person view from behind the unit, the second one allows a freely adjustable camera position. The 3rd one is a view through the ironsight of the units weapon (also for vehicles) and the 4th is a normal POV of the checkunit.
Tråd i BIS forum
Hämta här
I have written a little tool to debug my missions, as there is always some units just lying around or are in the wrong place and i wanted to share that early version with the community as there is currently/yet no similar tool available.
It is very easy to use, a simple object addon placed in your map adds the player-action to run the tool. The UI is kinda like Xcam, but more combat-data-related. Things like :
Who is the checkunit targetting?
Who is he firing at?
And in turn, who is targetting/firing upon him? are always visible
Troop count display that shows the number of alive/dead units of all sides.
The most useful function is the ability to switch the view to the enemy unit that is targetting the checkunit and back
More features are dynamic group creation functions which can be given a basic waypoint.
There is 4 camera views. One is like the 3rd person view from behind the unit, the second one allows a freely adjustable camera position. The 3rd one is a view through the ironsight of the units weapon (also for vehicles) and the 4th is a normal POV of the checkunit.
Tråd i BIS forum
Hämta här
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